AI Insights · Timothy · July 2025
Top Boxing Games on iOS in Turkey: Q2 2025 Performance
Explore the performance of top boxing games on iOS in Turkey during Q2 2025, based on data from Sensor Tower.
In the second quarter of 2025, the top boxing games on the iOS platform in Turkey showcased varied performance trends. According to Sensor Tower, these games included Real Boxing 2, I, The One - Fighting Games, MFC - Midnight Fight Club, Boss Fight., and WWE Mayhem.
Real Boxing 2, developed by Vivid Games S.A., saw its weekly revenue peak at around $407 in early April, before experiencing a gradual decrease. Downloads fluctuated, with a noticeable increase towards the end of June, reaching approximately 1.9K. Active users demonstrated a similar pattern, peaking at about 3.1K by the end of the quarter.
For I, The One - Fighting Games by Azur Interactive Games Limited, revenue remained relatively stable, ranging around $48 at its highest point. After a mid-quarter dip, downloads rose to 1.1K by the end of June. Active users, however, steadily declined from over 3K to just over 2.1K.
MFC - Midnight Fight Club, from MIDNIGHT GAMES S.R.L., saw its revenue peak at $64 in early June. Downloads showed significant growth, especially in late June, reaching 1.2K. Active users increased notably towards the end of the quarter, climbing to nearly 1.8K.
In the case of Boss Fight., developed by BoomBit, Inc., revenue was modest, peaking at $34. Downloads fluctuated, with a high of 592 in March, then stabilizing around 450 by the end of June. Active users remained relatively stable, ending at around 2.7K.
Finally, WWE Mayhem by Reliance Games experienced a revenue high of $225 in April, with a subsequent decline. Downloads were consistent, with a peak of 357 in late June. Active users increased towards the quarter's end, reaching 435.
For more detailed insights and data, visit Sensor Tower.